iOS vs Android load times

I am noticing a huge difference in load time between my iOS and Android builds of the same game. The feature sets are the same, except that the Android version does not use in-app purchases or Game Center.

Some important notes:

  1. iPhone 4S and 3GS both load in about 5 seconds.
  2. HTC Incredible 2 and HP Touchpad both take about 35-40 seconds.
  3. Game performance is smooth across BOTH iOS and Android, regardless of device.
  4. Changing screens/reloading levels is pretty much instant regardless of OS or device.

Basically, other than loading the game for the first time, there is no difference between iOS and Android, but I’m stumped as to what could be causing Android to take up to 8x longer. Is this normal? [import]uid: 36054 topic_id: 19958 reply_id: 319958[/import]

I need to bump this :stuck_out_tongue: [import]uid: 36054 topic_id: 19958 reply_id: 77841[/import]

Sorry but I have to keep bumping this. The Amazon Appstore is unhappy about how long it is taking Android devices to load :stuck_out_tongue:
EDIT: Never mind, I have figured out the issue. Android takes about 10x longer to load an Audio asset via audio.loadSound. [import]uid: 36054 topic_id: 19958 reply_id: 79025[/import]