I couldn’t find anything regarding this but if I missed it, please point me to the right place. I have an app built for both IOS and Android. The performance on an actual Android device however is considerable slower than IOS. Is there something I am missing that may be causing this? I am doing nothing special. No network IO, no physics, just a straight up word game.
Thanks [import]uid: 69863 topic_id: 34096 reply_id: 334096[/import]