I’ve read that the maxTextureSize for iPad 3 is 8192 and the Corona Sim is reporting that… However on an actual device it’s reading in at 4096. I’m upwards of 4800px height on my largest image sheet for the @4x image and my game is crashing… I assume I’m over the 4096 limit?
Also, I’m monitoring texture mem used - it’s getting way up there - like around 250-300 mb. I assume though this is ok for the retina iPad which has 1 GB memory, right?
Thanks!
Nate [import]uid: 131038 topic_id: 33266 reply_id: 333266[/import]