My ipad app will not build for the device, but runs fine in the simulator. The problem occurred after I updated the collision system. Are there any common errors with arrays or for loops that would result in something running fine in the simulator, but being unable to build?
I also can not get the debugger to run in the ipad screen size. That may be what I need to fix this problem. [import]uid: 4871 topic_id: 767 reply_id: 300767[/import]