ipad app will not build

My ipad app will not build for the device, but runs fine in the simulator. The problem occurred after I updated the collision system. Are there any common errors with arrays or for loops that would result in something running fine in the simulator, but being unable to build?

I also can not get the debugger to run in the ipad screen size. That may be what I need to fix this problem. [import]uid: 4871 topic_id: 767 reply_id: 300767[/import]

The simulator uses an interpreter, where the device build is compiled, so there are necessarily differences. However, I wouldn’t expect this level of problem. Is there an error message during the build? Are there any messages in the system console?

If you can isolate it to a few lines, can you either post them here or send them to us? [import]uid: 54 topic_id: 767 reply_id: 1552[/import]