I recently released an app for iPhone (waiting for review) and I released another iphone app months ago so Im familiar with iphone app but for the first time im making an app for iPad only, this being said im a bit confused on the build.settings and Icons which Icons do you need to provide and also do iPad2 uses Retina like iphone4 with display.newImageRect if you want to make the game “sharp”? Any advice is greatly appreciated just want to learn more regarding iPad only builds.
On this Link it shows this set up on build.settings:
Customization
Application Icon
The application icon for iPhone should be a 57 x 57 PNG image file (or 72 x 72 for iPad). It should have the name Icon.png and be located in the assets project folder. For iPhone / iPod touch apps, an additional high-resolution 114 x 114 icon named Icon@2x.png is now also required to support Retina displays.
MyProject/
Icon.png Icon@2x.png Icon-72.png main.lua
…
But on the Fishies-iPad Sample Code this is the build.settings:
I thought Icon@2x.png was “required for iPhone/iPod” only? Am I missing something?
[lua]-- build.settings
settings =
{
orientation =
{
default = “portrait”,
},
iphone =
{
plist =
{
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles = {
“Icon.png”,
“Icon@2x.png”,
“Icon-72.png”,
},
},
}
}
[import]uid: 30314 topic_id: 21844 reply_id: 321844[/import]

