iPad Pro Resolution Supported?

If this launch storyboard image is required, then you can create it and include it in your folder with your main.lua. We did a tutorial on this a ways back:

https://coronalabs.com/blog/2014/10/21/tutorial-building-multi-screen-launch-images-using-xcode-6/

Keep in mind, this was written in the days of Xcode 6, I’m sure the interface and prompts and such are different with Xcode 8, but with a little Google searching you should be able to adapt the concept to a modern Xcode. Then add a bit to your build.settings and you will be using Storyboard based launch images instead of the bazillion fixed sized PNG images and that big table in your build.settings.

Rob

Rob, that is probably the solution I am looking for, I’ll let you know, I must have missed that one!

I have a corporate client and their app is only for iPad Pro 12.9 so I needed the full resolution.

Thank you.

@cublah,

Hi.  We probably could have gotten here a lot sooner if you had done #1 and #2 below.

I want to help, but I don’t have the time to make sample projects every time someone like yourself asks for help in the forums.

If users who ask for help show us what they are doing in a real project, we can really dig in and examine it.  While what is said in the post may be ambiguous or misunderstood, seeing a actual example is usually pretty clear…

Still, I hope this is in fact resolved.  Good luck on the project.