iPad Retina for trial version

Hi,

I’m having a usual bug which I’ve could find in many posts. My game is showing only a quarter of the screen (top left or bottom right depending on landscape right or left).

I’ve already tested it on iPhone 3G/S, iPhone 4/S and iPad 2… all of them are right.

I’m using the 2011.704A trial version, so I’m wondering if this trial version doesn’t have support for iPad Retina.

BTW this is my config.lua which is shown in some tutorial from you.

application =  
{  
 content =  
 {  
 width = 320,  
 height = 480,  
 scale = "letterbox",  
 launchpad = false,  
 fps = 60,  
 antialias = true,  
  
 imageSuffix =  
 {  
 ["@1-5"] = 1.5, -- for Droid, Nexus One, etc.  
 ["@2x"] = 2, -- for iPhone, iPod touch, iPad1, and iPad2  
 ["@3x"] = 3, -- for various mid-size Android tablets  
 ["@4x"] = 4, -- for iPad 3  
 },  
 },  
}  

Can anyone tell me if I’m doing something wrong or it’s just the trial version?

Thanks for advance. [import]uid: 81082 topic_id: 26522 reply_id: 326522[/import]

is it just a weird behaviour with my environment? does anyone have this? Any clue is accepted. Thanks. [import]uid: 81082 topic_id: 26522 reply_id: 107955[/import]