code runs on Simulator.
code appears to run fine on device.
When the action starts to get a little hot, sysmem <= 1MB, textmem < 10MB, the game freezes for a second, the screen does some kind of “wiggle / Stretch” kind of thing, then the game continues like nothing happened. Sometimes happends a few times.
Is this some type of error indicator, and if so, how would i go about deducing it. Any help would be appreciated. [import]uid: 21331 topic_id: 14504 reply_id: 314504[/import]