I’ve got a sprite and I’m using the dynamic image scaling if statements to choose the higher rez @2x images on iphone4. (as explained here: http://developer.anscamobile.com/forum/2010/12/08/dynamic-retina-spritesheets-heres-how)
The problem I’m having is on the iPad, it still chooses the lower rez sprite, all other images are fine it’s just the sprite itself.
I can force it to pick the @2x image but then its not scaled properly and is too large.
Anyone got any pointers to get round this? [import]uid: 29676 topic_id: 11543 reply_id: 311543[/import]