Hi all,
i’m developing a game for all devices,
when i test on corona simulator (iPhone 5) looks like good and this:
print(display.pixelHeight)
print(display.pixelWidth)
print(display.pixelHeight / display.pixelWidth)
output this:
1136
640
1.775
but in iOS Simulator and in iPhone 5 device print:
960
640
1.5
what is the Corona’s problem to get the device height correctly?
I used the config.lua:
www.coronalabs.com/blog/2012/12/04/the-ultimate-config-lua-file/
Thanks all