iPhone 6 / 6 Plus Emulator Skins

Is it possible to get this added for the Starter build as well?  It sounded like it was only available for Pro or above users.

Thank you

FYI, I did add both the iPhone skin files to the corona simulator skins director as identified by Perry above, but it didn’t work with the public 2393a build.

Adding new skins to the existing public build isn’t something we can do.  The custom skins should be working.  But the versions we provide won’t be available to the next public release.  We are still working towards that public build but there are still too many moving pieces.

Rob

Adding your own skins is a Pro and above feature.

What you can do until we can get the next Public Release organized is create a “Custom Device” with dimensions of 750x1334 for iPhone 6 or 1080x1920 for iPhone 6 Plus.

[Edit: unfortunately, this option is also only available to Pro and above]

That sounds great Perry.  Where are the instructions for creating a “Custom Device”?  Thanks

Once your Corona Simulator is up and running, go to Window --> View As --> Custom Device. Here you’ll be able to provide a name and resolution for your custom device.

I am using Corona Simulator Version 2014.2393 (2014.8.5) on Mac.

When I go to Window --> View As -->   I don’t have a Custom Device option.  The options that I see are the following:

  • HTC Sensation
  • Motorola Droid
  • Nexus One
  • Samsung Galaxy S3

  • Kindle Fire
  • Kindle Fire HD 7"
  • Kindle Fire HD 9"
  • Nook color
  • Samsung Galaxy Tab

  • GameStick - 1280x720
  • GameStick - 1920x1080
  • Ouya - 1280x720
  • Ouya - 1920x1080

  • iPhone
  • iPhone 4
  • iPhone 5

  • iPad
  • iPad Retina

Thanks in advance for your help.

Steve

@steve_capie

Since I have a pro subscription, I do get that option. However, I just created a test ID (starter) and when I login with that ID, I do not get the ‘Custom Device’ option.

@CoronaStaff

Can we get the ‘Custom Device’ option enabled for starters somehow?

My apologies, the Custom Device… option is indeed only available to Pro and above, my bad.  Unfortunately, Starters don’t currently have another option.

I have an App that I am ready to publish to the App Store.  My only remaining testing was to ensure that it worked correctly on the iPhone 6 and 6 plus.  It appears to scale correctly for all other iOS devices in the simulator.  Is there any risk I take but not testing with these devices?

Testing in the Xcode iOS Simulator is a much more acid test than the Corona Simulator if you are getting close to releasing to the App Store.  I would go so far as to say that, if you don’t have a particular device to hand, testing in the Xcode iOS Simulator is required for a smooth release.

We’re still working on supporting Xcode 6 in the next Public Release but in the meantime you can find info on running the Xcode 6 iOS Simulator here.

Thanks Perry.  I must have missed a document somewhere, but where does Corona documentation discuss how to use the Xcode simulator to test your Corona App?  I apologize in advance if this is a dumb question.

So which iOS device(s) are you testing your app on?

iPhone 4S (actual device).

There is a Corona Beta Test group on Facebook:  https://www.facebook.com/groups/102481146589254/

You can ask there to see if any one has the devices you need, they can send you their UDID’s and you can add them into your testing provisioning profile.

Rob

QQ - Is it possible, for anyone to post the latest iphone.png images of 6 and 6+ off the iphone xcode emulator. The new ipad images would be great too :slight_smile: (Apple Mini 3, Apple iPad Air 2)

To what end?  And why can’t you just download Xcode and get whatever you want from it?

QQ - Is it possible, for anyone to post the latest iphone.png images of 6 and 6+ off the iphone xcode emulator. The new ipad images would be great too :slight_smile: (Apple Mini 3, Apple iPad Air 2)

To what end?  And why can’t you just download Xcode and get whatever you want from it?