Hey guys,
My Android project is getting to a stage where the app got to be ported to Apple devices. I used an Apple comp only a few times in my life and I never ever had an iPhone in my hands
To my mind to start developing apps for iPhones all I need is just a pair of devices we use for Android: a comp & a phone. Is that so?
I first thought about getting the latest model of Mini or laptop-book & an iPhone. Will it be enough?
Also, I use web-telegram to transfer compiled apks to my phone. What are file-extensions of iPhone-apps? Is it possible to use the same method of transferring the apps?
Also, there may be some questions I just did not ask because I got no idea I have to ask them Please share your dev-experience.
P.S. I wish there was a supa-dupa-hacking method of compiling iPhone apps on Windows.
I do not have Apple dev-membership yet. When I am really at the stage of readiness to port the app to iPhone, I will definitely invest into it. And let you know.
The good news is that you can develop and test your apps on your iOS device without a paid Apple Developer account . This is particularly great for developers who want to try out, or are just starting to develop, using a framework like Ionic, since it saves the cost but gets you a lot of the features of having a full Apple Developer account.
Is it possible to use the mentioned automation without paid acc?
I donāt know- I havenāt actually used it myself.
I had just seen the announcement and thought you might find it interesting since you were looking for a way to build for iOS without a Mac.
After so much time, I finally got an iPhone. The app-store-automation looks so complicated to me⦠I thouroughly went through all the steps and now stuck at step:
Select āBuild and Deliverā in the workflows sidebar.
There is no such an item⦠I am doing something wrong?
I think I found why it happend. yaml-file for workflows was not copied⦠I copied and now follow the steps to see what it will finish with I hope to see my app on my iPhone.
Finally, all works, the app started. To my surprise NO difference to how it work in Android. It is a business app (not a game): users can upload pictures by choosing them from library⦠In-app āGo backā button works, too. The only problem, āShare to WhatsAppā & Viber does not work, but I am sure it is a problem of a space character. (Explained further).
Share to Telegram works, but all the spaces are exchanged to ā+ā, may be, it prevents sharing to Viber & WhatsApp.
I will play around⦠Hopefully such a tool like ngrok exists! It it so helpful in tracing server requests!
I got same today as well. It happened after I created a new repository by copying the one which I copied off the ādemo-app-store-automationā⦠It is frustrating. I thought that I had to recreate all the keys and certificates to make it going⦠But it did not work. Looks like I have to recreate entry repository ⦠Or maybe someone knows how to fix error on line 1?
I did everything again from the scratch⦠and then I must have messed up with passwords⦠Access was not denied, but there were other errors. I reissued again all certs⦠NOW ALL WORKS.
Hi, Iāve literally just started looking at Solar2D after several years with Gideros Mobile. So I know Lua, but havenāt used Node.js specifically. I am a mac user and I am amazed you stuck at it when you had neither an iPhone nor a mac. So congratulations.
Perhaps now you have a mac you could start again and download the DMG for the mac version of Solar2D? Iāve just done that and Iām going to follow the āgetting startedā section in the developer guide. Chapter 1.
I too, am not writing games, although I do use game techniques like animation in my apps. Iāll see how I get on with building an app on Solar2D. Itāll be fun.
Thank you very much. I have an iPhone now and my old Google Pixel XL (1st model) to play with.
Than you very much, blessing, for your help!
I managed to find an error⦠Actually dev-profiles do expire, they have expiry date, 12 months to be exact since created. Somewhere in December a year ago I created one ⦠I guess it has to be told on the manual, also the UI of Apple site has changed too. Not too confusing, but to be screenshots may be updated too, so the readme document have to be updated. Also a website (passwordsgenerator.net) mentioned on the documentation is closed down. When I have time I will contribute to it.
SO⦠after 3 hours of headache research, I just reupdated the profile⦠Now all works!
I am thinking of buying a second-handed old Mac now