iPhone simulator size

Hi

I’m doing an iPhone version of my iPad app. The iPhone 4 is 4.5 inches tall, but my Corona simulator iPhone appears 7 inches tall. When I zoom in it’s 3.5 inches tall. 

Is there a way to make the simulated iPhone display in corona at actual size? Is it something to do with my computer screen res?

thanks

David

Not sure if you are on Windows or Mac, but when I use it on Mac, I can use the Zoom functionality to get it to the native pixel size.  I capture a screenshot and then use Photoshop to crop out everything to just get the screen.

Hi - I’m on mac, but as I said the zoom either makes it too small or too big. Am I missing something?

I am not sure what your end goal is, but I don’t think of it in size according to inches, because the dpi between the Mac and the iPhone are different.

With the Simulator, you can get the same pixel size as the iOS devices (depending on your Mac screen resolution), so while the inches will be different, the resolution will be the same.  This is how I was able to capture screenshots for my app for the iPhone 4 (3.5 inch display) using the Simulator.

Does that make sense?

hi - my end goal is simply to see the simulated iPhone on my computer screen at the actual size of an iPhone, so it gives me a clear idea of the size of my various objects. The iPad is of course the same. When I hold up my actual iPad to the iPad on the screen, it’s only 3/4 the size.

What you say sort of makes sense. I’m sure you’re explaining it well but I have always found the concept of resolutions and screen measurements difficult to visualize and comprehend. 

Are you saying then that if I altered my mac screen resolution then I could achieve an “actual size” simulated device?

thanks,

I think you are asking for something that’s not all that practical.

The iPhone 3 at 320x480 which at 3.5" works out to 160 pixels per inch.  The iPhone 4/4s, is double that at 640x960 at 3.5" which works out to 320ppi.  The iPhone 5 family is the same ppi as the iPhone 4 family, but just taller.  Well that’s all straight forward.

What stops being straight forward is the size of your computer screen.  My MBP 13" is 1280 x 800.  But it’s vertical viewing area is around 7.25" is about 110 pixels per inch.  My external 24" monitor is 1080p high is 11.25" vertical so that works out to 96 ppi.

The Corona simulator for the iPhone 3 skin is going to give you a content area that is 320 x 480 pixels.  We can pay no attention to the device’s “inch” values because every monitor and screen is different.  The iPhone 4 skin is going to give you a 640x960 screen size.  And as you can see, 960 is greater than my MBP’s 800px screen height, so given the screen area is 960 + the chrome, I typically have to zoom my skin so that it’s half size. 

Unless your screen is a 160ppi screen, you’re not going to get an inch to inch measurement on the simulator. 

Rob

ok, i get it. thanks.

Not sure if you are on Windows or Mac, but when I use it on Mac, I can use the Zoom functionality to get it to the native pixel size.  I capture a screenshot and then use Photoshop to crop out everything to just get the screen.

Hi - I’m on mac, but as I said the zoom either makes it too small or too big. Am I missing something?

I am not sure what your end goal is, but I don’t think of it in size according to inches, because the dpi between the Mac and the iPhone are different.

With the Simulator, you can get the same pixel size as the iOS devices (depending on your Mac screen resolution), so while the inches will be different, the resolution will be the same.  This is how I was able to capture screenshots for my app for the iPhone 4 (3.5 inch display) using the Simulator.

Does that make sense?

hi - my end goal is simply to see the simulated iPhone on my computer screen at the actual size of an iPhone, so it gives me a clear idea of the size of my various objects. The iPad is of course the same. When I hold up my actual iPad to the iPad on the screen, it’s only 3/4 the size.

What you say sort of makes sense. I’m sure you’re explaining it well but I have always found the concept of resolutions and screen measurements difficult to visualize and comprehend. 

Are you saying then that if I altered my mac screen resolution then I could achieve an “actual size” simulated device?

thanks,

I think you are asking for something that’s not all that practical.

The iPhone 3 at 320x480 which at 3.5" works out to 160 pixels per inch.  The iPhone 4/4s, is double that at 640x960 at 3.5" which works out to 320ppi.  The iPhone 5 family is the same ppi as the iPhone 4 family, but just taller.  Well that’s all straight forward.

What stops being straight forward is the size of your computer screen.  My MBP 13" is 1280 x 800.  But it’s vertical viewing area is around 7.25" is about 110 pixels per inch.  My external 24" monitor is 1080p high is 11.25" vertical so that works out to 96 ppi.

The Corona simulator for the iPhone 3 skin is going to give you a content area that is 320 x 480 pixels.  We can pay no attention to the device’s “inch” values because every monitor and screen is different.  The iPhone 4 skin is going to give you a 640x960 screen size.  And as you can see, 960 is greater than my MBP’s 800px screen height, so given the screen area is 960 + the chrome, I typically have to zoom my skin so that it’s half size. 

Unless your screen is a 160ppi screen, you’re not going to get an inch to inch measurement on the simulator. 

Rob

ok, i get it. thanks.