iphone x UILaunchImage problem

I’ve added the config into building files:

                   {  – iPhone x Portrait

                    [“UILaunchImageMinimumOSVersion”] = “9.0”,

                    [“UILaunchImageName”] = “Default-812h”,

                    [“UILaunchImageOrientation”] = “Portrait”,

                    [“UILaunchImageSize”] = “{375, 812}”

                },

                {  – iPhone x LandscapeLeft

                    [“UILaunchImageMinimumOSVersion”] = “9.0”,

                    [“UILaunchImageName”] = “Default-Landscape-812h”,

                    [“UILaunchImageOrientation”] = “LandscapeLeft”,

                    [“UILaunchImageSize”] = “{375, 812}”

                },

                {  – iPhone x LandscapeRight

                    [“UILaunchImageMinimumOSVersion”] = “9.0”,

                    [“UILaunchImageName”] = “Default-Landscape-812h”,

                    [“UILaunchImageOrientation”] = “LandscapeRight”,

                    [“UILaunchImageSize”] = “{375, 812}”

                },

and added Default-812h@3x.png(1125x2436) and Default-Landscape-812h.png(2436x1125)  into my project, but the screen is not right yet.

@pickerel, iOS 11 has pretty much forced people to move to storyboard based launch images. The old static image method simply isn’t staying caught up with the iPhone X.  Please see:

https://docs.coronalabs.com/guide/distribution/launchFile/index.html

Rob

@pickerel, iOS 11 has pretty much forced people to move to storyboard based launch images. The old static image method simply isn’t staying caught up with the iPhone X.  Please see:

https://docs.coronalabs.com/guide/distribution/launchFile/index.html

Rob