I was trying to find some sort of list of supported devices for Corona SDK to see if the iPod 2G is even officially supported because I have really bad audio problems with my background music. It will play fine for about 30 seconds, then start stuttering.
backgroundMusic = audio.loadStream(backgroundMusicFile)
if (audio.isChannelPlaying( 1 ) == false) then
audio.play( backgroundMusic, { channel=1, loops=-1, fadein=2000 } )
end
This is obviously not ideal, but is this to be expected from a 2g? It works fine on my Droid Incredible. My wife just got an iPhone 4S today, so I’m hoping to try my game on it as soon as she lets me play with it. 
Dave [import]uid: 80784 topic_id: 16407 reply_id: 316407[/import]