I have bubbles that are spawned in my play scene (traveling up the screen with transition.to) and I’m using a composer overlay to show the score at the end of each level. But when I show that overlay all the bubbles in the background stop.
If they started again when the overlay went away I’d be happy, but they don’t.
If an overlay stops transitions without my permission, shouldn’t it start them up again?
Jay
PS - If that’s the way overlays are supposed to work, that should be documented in both overlay and transition docs.