After 14 months of development I am about to release my first iOS game. The game could be offered as a free app with IAP to remove ads, to enlarge the game board and to unlock additional game modes. It could also be released as a paid version with no ads, all the game modes unlocked and the enlarged game board. All I need to do is change one line of code in my main.lua to make the free version a paid one, so need for me to maintain two different projects or files - it is one universal app which is easy to work with.
Would it be of any harm (marketing wise) if I would upload both the free version and the paid version to the App Store or would you just go with the free one and hope that IAPs will be made?
Any experience in doing this would be really helpful.
Jens [import]uid: 101883 topic_id: 35871 reply_id: 335871[/import]