Hi,
Very quick question, Is it OK to simply drag physics objects using a touch listener? I was under the impression that it was not and was going to implement a “touch” joint system, however, I was doing some research and found that Corona comes with two sample programs - one using touch joints and the other not.
“DebugDraw” uses touch joints, while “DragPlatforms” does not. My code is already working using a method the same as “DragPlatforms” (though not physics object), is there any reason I wouldn’t just continue to use this method? Maybe I have misread things, but I am sure I have read many people saying that you have to use touch joint.
Just want to be clear before I go and code up a bunch of issues for myself.
Cheers,
Craig