Is it possible to apply audio filters

Hello guys,

as the title says, is it possible to apply audio filters on audio.loadStream()/audio.play()? With “audio filters” I mean something like Zombie Tsunami game over scene, where the audio on the background is a little bit different than the one played during the game.

Best regards.

Hi @estiennelorenzo,

I hesitate to post this, but it’s easily found by searching Google/Bing/whatever, so it’s not exactly “hidden” to resourceful developers. :slight_smile:

https://coronalabs.com/blog/2011/07/27/the-secretundocumented-audio-apis-in-corona-sdk/

As stated in the post, none of this is “supported” by Corona in any way. Use this at your own risk, don’t expect it to work perfectly on all devices, etc. etc.

Brent

Hi @estiennelorenzo,

I hesitate to post this, but it’s easily found by searching Google/Bing/whatever, so it’s not exactly “hidden” to resourceful developers. :slight_smile:

https://coronalabs.com/blog/2011/07/27/the-secretundocumented-audio-apis-in-corona-sdk/

As stated in the post, none of this is “supported” by Corona in any way. Use this at your own risk, don’t expect it to work perfectly on all devices, etc. etc.

Brent