When the text exceeds the max texture size, it nicely trims it. Is there a way to get the text that was actually shown? I’m trying to easily break up text when it isn’t rendered, but the .text value of the object is the same as what it was provided upon creation, even though it isn’t the text displayed.
Any help from the Corona Staff would be much appreciated 
Edit: To clarify, say I pass the text ’ This is a test’ to create a display.newText object. If this was to exceed the max texture size of the device, it wouldn’t render it all. Say it trimmed it to ’ This is a’ instead. The .text property of the object would still return ’ This is a test’ even though the text rendered is ’ This is a’. I want to know if there is a way to get the text that is actually rendered, for example obj.renderedText