Is it risky if we create a multiplayer games and all the calculation logic built under the client (game app)?
E.g. imagine in an ideal 4 Player games, 4 iphone linked together (A, B, C, D)
A send a message ‘attack minus HP 3’ to B, then B receive message through internet and -3 in HP
If someone change the client (game app) logic, and modify the value to ALWAYS send a message “attack HP 300”, then it will kinda abuse the game.
Will such case happen even we develop via Corona?
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