Hi!
I have a ball that is affected by gravity. But when it hits a brick I want it to stop and transition with the brick. So far, I’ve solved this by removing the ball and create a new ball, but this solution causes some problems.
Is it possible to remove physics.addBody from an object?
I don’t want to remove physics from every object, just this specific one.
Best regards,
joelwe [import]uid: 54640 topic_id: 10080 reply_id: 310080[/import]
[import]uid: 52491 topic_id: 10080 reply_id: 37098[/import]