Is it possible to save two overlapped images with full image resolution?

Let’s say that I have a high resolution photo. I load it and put another image in front of it (could be mask for example). Now I want to save that final image.

If you use display.captureScreen, the final image will be capped to the device display size.

Is there any way in graphics 2.0 to save that final image preserving the original image resolution?

Thanks

Renato

Not right now, but there might be soonish - saving snapshots is on the roadmap (so what you’d do is combine the two into a snapshot and then save).

Ok. So, lets wait.

Thanks rakoonic

Not right now, but there might be soonish - saving snapshots is on the roadmap (so what you’d do is combine the two into a snapshot and then save).

Ok. So, lets wait.

Thanks rakoonic