Is it possible to use a mask from a spritesheet?

Hi,

Im trying to create a mask from a spritesheet created using texturepacker. Is it possible or do i need to keep my mask imagefiles separate from the spritesheets? [import]uid: 99431 topic_id: 25075 reply_id: 325075[/import]

I would like to know this as well. Any answers yet? [import]uid: 91815 topic_id: 25075 reply_id: 102212[/import]