Hi currently i’m placing all my ads (ads.init, adlistener, etc) , code in the initial screen lets call it initial.lua, since this scene is not being destroyed things are working.
I cache a rewarded video in the initial screen, and them call it in another scene, lets say game.lua (Initial -> Menu -> Game), my problem is that when a ad is display, the adlistener function is called in the Initial scene, but i need to call a different adlistener in game.lua, since i need to do different things in that screen to reward the player, is it possible to do that? Without losing the cached ad?