is it required to do the @2x for images

I would like to simplify maintenance of my images so I don’t want to have multiple resolution copies. Is it required to have both a low res and have a @2x image?

The only reason i bring this is up is that I deleted all my @2x images now my game is stuck at the loading screen image…and I’m getting no feedback from the console [import]uid: 12716 topic_id: 7743 reply_id: 307743[/import]

Never mind
New director class update was the problem…fixed [import]uid: 12716 topic_id: 7743 reply_id: 27466[/import]

I would just add:

  • If you use low res images for ALL devices, obviously some images will look pixelated. This is more of a problem on computer generated graphics than natural images - eg s spaceship sprite vs a photograph of a garden

  • If you use super high res images for ALL devices there will be a significant load delay (4 or 5 seconds for a full screen image) on some slow devices. Generally 320x480 (android) devices have really slow GPU’s. Any image larger than 320x480 loads MUCH slower than you would expect. [import]uid: 8872 topic_id: 7743 reply_id: 27779[/import]