Hi all,
I’m currently developing a simple game with Corona. I have a simple UI with 5-7 pages. When user starts to play the game ui is just fading out. When fading completes, ui’s isVisible property changes to false.
My questions about this method:
- Do we really need to remove objects to free the memory? Or is it just enough to change isVisible property to false?
- In Flash alpha=0 and visible=false are different. In Corona are they same? If not, what is the difference?
My last most important question:
- What are the most effective ways to free the memory?
I think the answers to these questions will be a guide to all of us. I’m waiting your ideas, thoughts and experiences.
Thanks! [import]uid: 5629 topic_id: 1178 reply_id: 301178[/import]