Is possible rewards ads in corona sdk?

Hey, I saw ads in game that you see a video and after you earn money, I was investigating in internet, and for example:

1-Is possible with Corona PRO put a code with AdColony and Vungle (if Adcolony not work) for see the video and after the user get a virtual coins for example?

2-Exist some ads business that pay to you by download and rewards to user? I read about TapJoy, but TapJoy is only available in Enterprise version right?

Thank in advance

Hi @Kiritosuu,

  1. I have not personally implemented Vungle ads, but they offer an “incentivized” option as shown it the docs:

http://docs.coronalabs.com/daily/plugin/vungle/show.html

  1. Are you speaking about “real” rewards, meaning, the user can earn real-world products by achieving things in a game? If so, you may want to explore the Kiip plugin noted here:

http://gremlininteractive.com/product/kiip/

Take care,

Brent

Hi Brent!

Yes, recently Vungle send to me a reply to my message, its possible. About question 2, I mean for example:

I want buy a potion that cost 100 virtual coins, if I download a game, I’ll earn 50 coins for example.

Thank you in advance,

Kiritosuu

You can, but apple have clamped down on this and seem to be rejecting apps that reward people for watching ads.

Hey Gremlin, really I’m developer for Android, my market is Spain generally and Spain have about 85% Android. How can I do put the download app per get virtual coins for example? What ads service I would use? Its compatible with Corona Pro?

In that case you will be fine.

Sounds like Chartboost or Vungle should work for you.

They are compatible with Corona Pro yeah :slight_smile:

Vungle allows incentivized downloads, Chartboost too or is considered illegal practice by Chartboost???

Chartboost allows this also (as far as I remember). It’s all handled by you anyway, they watch/view an ad, you reward them with whatever you like, with your own code. The ad provider doesn’t unlock these rewards for you, in terms of what your user gets if they watch/view, that part is up to you.

Cheers

Sorry for my bad English, I mean if the user download the app not watch if not, download the game and after in my game get virtual currency.
It’s possible too? But when the user download the game.

Cheers

For example the app lovoo, you can download the app of the day and get 50 coins

Apple has backed off somewhat on incentivized ads after a lot of people put pressure on them.  They still have some pretty tight rules, but it’s not as restrictive as it was a couple of months ago. 

As far as in-game economy and tracking coins earned during play or purchased from in-app purchases, I’m not sure of a specific plugin for it.  Some of the multi-player services like playTogether might have support for it.  You can always use a hosted database solution like Parse to have your own cloud store for that information.  One of our Corona SDK community developers has put together a site called Coronium (http://coronium.io/) that might be a good solution to tracking your users and their balances.

Rob

Chartboost reply to me, them not allow incetive downloads :frowning: Any alternative?

Hi @Kiritosuu,

  1. I have not personally implemented Vungle ads, but they offer an “incentivized” option as shown it the docs:

http://docs.coronalabs.com/daily/plugin/vungle/show.html

  1. Are you speaking about “real” rewards, meaning, the user can earn real-world products by achieving things in a game? If so, you may want to explore the Kiip plugin noted here:

http://gremlininteractive.com/product/kiip/

Take care,

Brent

Hi Brent!

Yes, recently Vungle send to me a reply to my message, its possible. About question 2, I mean for example:

I want buy a potion that cost 100 virtual coins, if I download a game, I’ll earn 50 coins for example.

Thank you in advance,

Kiritosuu

You can, but apple have clamped down on this and seem to be rejecting apps that reward people for watching ads.

Hey Gremlin, really I’m developer for Android, my market is Spain generally and Spain have about 85% Android. How can I do put the download app per get virtual coins for example? What ads service I would use? Its compatible with Corona Pro?

In that case you will be fine.

Sounds like Chartboost or Vungle should work for you.

They are compatible with Corona Pro yeah :slight_smile:

Vungle allows incentivized downloads, Chartboost too or is considered illegal practice by Chartboost???

Chartboost allows this also (as far as I remember). It’s all handled by you anyway, they watch/view an ad, you reward them with whatever you like, with your own code. The ad provider doesn’t unlock these rewards for you, in terms of what your user gets if they watch/view, that part is up to you.

Cheers

Sorry for my bad English, I mean if the user download the app not watch if not, download the game and after in my game get virtual currency.
It’s possible too? But when the user download the game.

Cheers