Immediately after launch, and lasting only 200ms or so, while the app window animates to fill the screen, there is a “gray gradient” that I really don’t want. Is there anything I can do about it? Call me a nit-picker, but I’m trying to get to black as fast as possible, and that gray just doesn’t belong!
Simplest code to reproduce:
-- "None More Black" -- main.lua display.setStatusBar( display.HiddenStatusBar ) local blackRect = display.newRect( display.screenOriginX, display.screenOriginY, display.actualContentWidth, display.actualContentHeight ) blackRect:setFillColor(0,0,0)
Build it, install it, then watch the launch very quickly/closely. (does not occur in simulator)
Ideas?
P.S. (“thanks in advance, but…”) please don’t suggest adding a launch image (Default.png) as that doesn’t work any better - it would also be displayed after the gray launch animation, just the same as the black rect used here.