Is the corona audio system advanced enough?

Hi,

I want to create something like this: http://wonderfl.net/c/qf4b
But I’m wondering if the audio system is up for it.

My attempts for playing multiple sounds with different durations at a time interval of 100ms have failed. I can’t even begin to mention all the obstacles I ran into.

If I look at the functions and limitations now for the corona audio I’m not sure if I can create this.

Can anyone verify this?

Thanks,
Remco [import]uid: 61847 topic_id: 11716 reply_id: 311716[/import]

I’ve been using Corona for about 8 weeks so no expert, however I would think a step sequencer should be easy to code in Lua. As for realtime manipulation of the sounds like the popular 303,808,909 drum machine & bass line synth emulators (TechnoBox) I’d say not…

That said the audio section is very sparsely documented and probably not the best entry point for using Corona. I would start on the graphic side of the app first and when that is ready start triggering the sounds. However if you mapped each Channel to your step sequencer it should be quite straightforward.

I had some issues today with stop and starting music, but the pause & resume functions worked OK [import]uid: 3093 topic_id: 11716 reply_id: 42616[/import]

Hi thanks for your reply.
I tried the step sequencer but thats were i ran into some problems on audio level. I know realtime manipulation isn’t going to work, but thats not what i’m asking for.

The questions you have are also some of the problems i ran into.
I’ll try to make full report on my developing and all the obstacles i come across.

As for the visual part, i will make one tonight and post it here.

thanks,
Remco
[import]uid: 61847 topic_id: 11716 reply_id: 42620[/import]