I’m guessing no, because when I try to add it to scene.view it gives me an error.
My use case is that I am creating a minimap by constructing a map out of small images, then shrinking the map with object.scale and taking a picture of it with display capture before returning it to full size.
I’m doing this because the map configuration is random, but it is saved and you can come back to it later. I want the minimap image as an icon for the button referencing the map.
Appart from the timers required to allow the change in scale to complete and do the capture, this works, and I get an object that I can move around the screen. I assign it to a module variable and later I try to save it to a file… And the emulator crashes with no error messages.
So, I’m trying to figure out why it’s crashing and how to save this minimap image without crashing the program.
Any advice? [import]uid: 191108 topic_id: 35024 reply_id: 335024[/import]