Hi there,
This is probably a simple one. I’m using the Composer scene transition effects “slideLeft”, “slideRight” within composer.goToScene(). It appears there is a non-linear easing being used within these scene transitions and in my game I notice a slight lead/lag when the transition occurs (albeit subtle depending on the transition time).
Is there a linear version of “slideLeft” and “slideRight” effects?
I recall there was a CoronaGeek episode on custom scene transition effects last year, perhaps someone has already created this?
Thanks