It looks like it’s possible to know for Admob, but I can’t see how it’s done with iAd.
If not, is there some sort of work around?
What I want to do is resume showing the banner ad after a player closes the interstitial ad.
It looks like it’s possible to know for Admob, but I can’t see how it’s done with iAd.
If not, is there some sort of work around?
What I want to do is resume showing the banner ad after a player closes the interstitial ad.
Hey Norman,
I am just implementing iAds at the moment too and was looking for this exact thing. I haven’t been able to find an specific event from the listener but as a work around I have set a flag that gets triggered after an interestial is shown. Then when the user starts playing the game again (triggered by input) I call the ads.show for the banner and turn off the flag.
Although not ideal, this workaround works ok for me.
Hope this helps
Cheers
Simon
Thanks for the response Simon. Yep, sounds like I did the same thing as you. It would be nice if there was a more elegant solution.
Hey Norman,
I am just implementing iAds at the moment too and was looking for this exact thing. I haven’t been able to find an specific event from the listener but as a work around I have set a flag that gets triggered after an interestial is shown. Then when the user starts playing the game again (triggered by input) I call the ads.show for the banner and turn off the flag.
Although not ideal, this workaround works ok for me.
Hope this helps
Cheers
Simon
Thanks for the response Simon. Yep, sounds like I did the same thing as you. It would be nice if there was a more elegant solution.