is there any limitation when using 60 fps instead of 30 ?

hello developers

i set fps to 60 in config file the performance looking great i want to ask if there limitation on some devices from using 60 fps

what if device does not support 60 fps ?? it will run on device or it will cause crash ?? while running ??
[import]uid: 74537 topic_id: 21401 reply_id: 321401[/import]

Even set at 60fps the fps will drop below this at times - you shouldn’t, I don’t believe get a crash - certainly not on iOS.

The reason for using 30 is it is less intensive and 30fps is often more than enough. (Try testing both, see how they look, etc.)

Peach :slight_smile: [import]uid: 52491 topic_id: 21401 reply_id: 84900[/import]

thanks @peach but i have too many transition on my game when i set fps to 60 its looking better than 30 cause 30 suffer from tearing and stuttering (its noticeable on 30 more than 60 )so how can i avoid this stutter ??? please my game will be alive about 1 month so how can avoid stuttering that happens in simple transition
if i translate object from point x1,y1 to x2,y2 this stutter i have used also translate instead of transition but the same performance so please tell me how can avoid that or how can i get better performance on 30 fps

if i set it to 60 and it runs on older device is this will cause any problem in movement ??? of objects and if you can support me with name of device that have 30 fps and armv7 processor to test my game on it thanks
[import]uid: 74537 topic_id: 21401 reply_id: 84904[/import]

If you set it to 60 and a device can’t handle that then it should run at the highest framerate it can below 60.

I can’t name you a good device to test on as I don’t work with Android on a regular basis, I’d try asking that in the Android subforum. (For iOS you’d just test on a 3GS.)

Peach :slight_smile: [import]uid: 52491 topic_id: 21401 reply_id: 84912[/import]

thanks @peach but what i should to do to avoid stuttering problem please also in this code sample you will also have stutter why ???

download sample [import]uid: 74537 topic_id: 21401 reply_id: 85154[/import]

I do see a little stutter there - someone did report an issue like this not long ago that we’re looking into although it related to scrolling backgrounds. Suggested possible fix was to use translate rather than transition.

Out of interest what version of Corona are you using? [import]uid: 52491 topic_id: 21401 reply_id: 85260[/import]

build 407 i downloaded also many builds from daily builds but the same also i did it using translate but the same problem i have more than 10 objects moving because of these 10 moved together so its noticeable [import]uid: 74537 topic_id: 21401 reply_id: 85471[/import]

Build 407? Are you sure? I’m thinking you mean 704 but wanted to confirm.

We are looking into the stuttering issues some users have had but at this stage I have no news. [import]uid: 52491 topic_id: 21401 reply_id: 85479[/import]

oh sorry its 704 [import]uid: 74537 topic_id: 21401 reply_id: 85482[/import]

@peach is there any new news [import]uid: 74537 topic_id: 21401 reply_id: 86460[/import]

Not yet although it is the weekend so we will see what happens during the week when everyone is in the office :slight_smile: [import]uid: 52491 topic_id: 21401 reply_id: 86551[/import]