Hello, please help me to understand
I use
plugins =
{
[“plugin.GBCLanguageCabinet”] = {
publisherId = “com.gamesbycandlelight”,
},
},
I have downloaded plugin using script
https://coronalabs.com/blog/2017/10/19/using-plugins-with-native-android-builds/
It downloaded in a folder
“C:\Users\root\AppData\Roaming\Corona Labs\Corona Simulator\NativePlugins\android\plugin.GBCLanguageCabinet_com.gamesbycandlelight”
My project is in
C:\games\android\myprogramm
Inside of the downloaded archive
folders are:
NativePlugins
plugin.GBCLanguageCabinet_com.gamesbycandlelight.tgz.
(inside there is lua file plugin.GBCLanguageCabinet_com.gamesbycandlelight\lua\lua_51\plugin \GBCLanguageCabinet.lua))
Plugin
catalog.json
plugin
plugin.bit.zip
plugin.GBCLanguageCabinet.zip
plugin.iCloud.zip
plugin_bit.dll
plugin_icloud.lua
Skins
Empty
I also found GBCLanguageCabinet at https://bitbucket.org/coronalabs/
It has also lua file inside, but also contains manifest.json file.
Where should i put it all?
I tried to Native Plugins/Android - got error
[sharedmedia=core:attachments:7520]
[sharedmedia=core:attachments:7521]
about /Users/jenkins/slaveroot//workspace/Enterprise/OS/ios-11.2/release/release/perform/resources/init.lua:
9056 module ‘plugin.GBCLanguageCabinet’ not found:resource (plugin.GBCLanguageCabinet.lu) does not exist in archive
no field
and some more strings…
(sorry cannot post images here)
Can’t get any ideas. Why iOS? Is the path i put it correct?