Hello everybody !
I’m deep in the optimization of my game : I’m able to see the system memory, the texture memory, but what about the CPU usage ?
Right now, it seems I don’t have any (non-relevant) memory leaks. Both system memory and texture memory are stable, even if sometimes it can get high.
Is there any way to see the CPU usage ? Is it even relevant ? Or do I have to rely only on those two informations ?
Thanks a lot !