I think they do what they have documented. If your screen “covers” part of the scaled area you get a lower “viewable” value as result. Wheres the content area is the same.
Example… you render 320 … the screen is 400 you get viewable 320 content 320… if your screen is 200 you get viewable 200 content 320 …
The problem is that you can’t get the native resolution at all…
I think you can skip this whole stuff and just scale and move the stage by itself. I tried that once and it worked ok. You can’t have a cool start image that way though.
This relates to my feature request that the letter-boxed representation should be center able!
If I know that there is say 60 pixels “unused” at the bottom… I can offset the origin of the stage by 30 pixels. But there is no way to find this out … afaik!
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