is there any "Wind Blowing" action in the physics engine??

Hi, I wonder if there is a way to create a Wind blowing action in the physics engine? Any easy way to make it?? [import]uid: 38556 topic_id: 11252 reply_id: 311252[/import]

There is no built in “wind blowing action”, no.

However depending on what you want it to look like you could change gravity, apply impulse, etc.

See the physics API for more detailed info.

Peach :slight_smile: [import]uid: 52491 topic_id: 11252 reply_id: 40795[/import]

You could use a runtime listener to apply force in the direction you want the wind to blow. [import]uid: 10903 topic_id: 11252 reply_id: 41319[/import]

You could use the code I posted here:

https://developer.anscamobile.com/forum/2010/10/21/simple-draggable-fan-demo

Or just use applyLinearImpulse to all objects which come into contract with a sensor:

http://developer.anscamobile.com/reference/index/bodyapplylinearimpulse [import]uid: 8271 topic_id: 11252 reply_id: 71872[/import]