is there anyone willing to answer my questions?

I’m relatively new to both corona and scripting, but as it so happens, i started a game company with another person, and between the two of us we had to split up the roles. I took programming, and he took the 2d design sprites. Now we have 4 2d games completely planned out, he bought a bamboo tablet, and is well under his way, but i still need to figure out how to script. I’ve done a lot of over viewing, but the more i look, the more “tutorials” i watch, the worse i’m feeling about my progress. So i was hoping that somebody could sorta one on one teach me some tips, and also i’m going to add a list of some of the scripts i need to finish. this sounds a little pushy, but if you’re willing, please email me at kevinm1776@gmail.com

scripts i need to learn, or need help learning

  1. point A to point B

  2. object spawning

  3. touch to shoot controls

  4. know my way around making a GUI

  5. collision + damage

  6. health points

and

  1. gold + xp rewards

  2. other tips for scripting overall

all i need is an hour or two of your time, i would really appreciate it, and i know, i really don’t have anything to offer, but that is why i’m trying to get into game creating, so one day i will have at least something.

Hi @kkajr,

Instead of watching tutorials, a book may help you learn faster, and with more clarity. I can recommend any of the books listed on our “Books and Courses” page here:

http://www.coronalabs.com/resources/books/

I know it may seem like a lot to handle, but remain confident! Lua is considerably easier to learn than many other programming languages, even if you don’t have past experience in programming.

Best regards,

Brent Sorrentino

You might get traction using premade examples of corona SDK games. There’s many around the net, and a couple in the code exchange on this site such as:

http://developer.coronalabs.com/code/simple-bubble-popper

http://developer.coronalabs.com/code/stackbuster-jawbreaker-clone

These demonstrate many of the features you’re talking about, and after you set them up and run them you’ve got real code you can tinker and learn with. Best of luck.

I would like to add that it’s important to have realistic expectations too.  Very few people who know nothing about programming are going to make serious progress right away.  Even with Lua being an easy language to learn and Corona SDK being a great platform to work with, the basics about programming, flow control , and such are not something most people can pick up in a day or two or even a week or two.  There is a lot to learn.

There are many different ways that people learn. Some people can pick up from Tutorials.  Others need to read a book.   Keep at it. You will find better help in the forums by asking questions with limited scope.  “How do I make a game?” is too broad and few people will try and answer.  “How do I move an image from point A to point B?” is a good scope question that people will be more willing to answer.  

I’m relatively new to both corona and scripting, but as it so happens, i started a game company with another person, and between the two of us we had to split up the roles. I took programming, and he took the 2d design sprites. Now we have 4 2d games completely planned out, he bought a bamboo tablet, and is well under his way, but i still need to figure out how to script. I’ve done a lot of over viewing, but the more i look, the more “tutorials” i watch, the worse i’m feeling about my progress. So i was hoping that somebody could sorta one on one teach me some tips, and also i’m going to add a list of some of the scripts i need to finish. this sounds a little pushy, but if you’re willing, please email me at kevinm1776@gmail.com

scripts i need to learn, or need help learning

  1. point A to point B

  2. object spawning

  3. touch to shoot controls

  4. know my way around making a GUI

  5. collision + damage

  6. health points

and

  1. gold + xp rewards

  2. other tips for scripting overall

i might as well create the game for you LOL!!!  CORONA SDK has bunch of tutorials on this basic topics…

all i need is an hour or two of your time, i would really appreciate it, and i know, i really don’t have anything to offer, but that is why i’m trying to get into game creating, so one day i will have at least something.

Hi @kkajr,

Instead of watching tutorials, a book may help you learn faster, and with more clarity. I can recommend any of the books listed on our “Books and Courses” page here:

http://www.coronalabs.com/resources/books/

I know it may seem like a lot to handle, but remain confident! Lua is considerably easier to learn than many other programming languages, even if you don’t have past experience in programming.

Best regards,

Brent Sorrentino

You might get traction using premade examples of corona SDK games. There’s many around the net, and a couple in the code exchange on this site such as:

http://developer.coronalabs.com/code/simple-bubble-popper

http://developer.coronalabs.com/code/stackbuster-jawbreaker-clone

These demonstrate many of the features you’re talking about, and after you set them up and run them you’ve got real code you can tinker and learn with. Best of luck.

I would like to add that it’s important to have realistic expectations too.  Very few people who know nothing about programming are going to make serious progress right away.  Even with Lua being an easy language to learn and Corona SDK being a great platform to work with, the basics about programming, flow control , and such are not something most people can pick up in a day or two or even a week or two.  There is a lot to learn.

There are many different ways that people learn. Some people can pick up from Tutorials.  Others need to read a book.   Keep at it. You will find better help in the forums by asking questions with limited scope.  “How do I make a game?” is too broad and few people will try and answer.  “How do I move an image from point A to point B?” is a good scope question that people will be more willing to answer.  

I’m relatively new to both corona and scripting, but as it so happens, i started a game company with another person, and between the two of us we had to split up the roles. I took programming, and he took the 2d design sprites. Now we have 4 2d games completely planned out, he bought a bamboo tablet, and is well under his way, but i still need to figure out how to script. I’ve done a lot of over viewing, but the more i look, the more “tutorials” i watch, the worse i’m feeling about my progress. So i was hoping that somebody could sorta one on one teach me some tips, and also i’m going to add a list of some of the scripts i need to finish. this sounds a little pushy, but if you’re willing, please email me at kevinm1776@gmail.com

scripts i need to learn, or need help learning

  1. point A to point B

  2. object spawning

  3. touch to shoot controls

  4. know my way around making a GUI

  5. collision + damage

  6. health points

and

  1. gold + xp rewards

  2. other tips for scripting overall

i might as well create the game for you LOL!!!  CORONA SDK has bunch of tutorials on this basic topics…