today i just got this err when i am trying to build my app
ES 3.0 V@84.0 AU@ (CL@) / 2015.2678 V/Corona ( 6922): \> Class.forName: plugin.fuse.LuaLoader V/Corona ( 6922): \> Class.forName: CoronaProvider.licensing.google.LuaLoader V/Corona ( 6922): \< Class.forName: CoronaProvider.licensing.google.LuaLoader V/Corona ( 6922): Loading via reflection: CoronaProvider.licensing.google.LuaLo ader V/Corona ( 6922): \> Class.forName: CoronaProvider.ads.admob.LuaLoader V/Corona ( 6922): WARNING: Could not load 'CoronaProvider.ads.admob.LuaLoader' I/Corona ( 6922): Runtime error I/Corona ( 6922): /Users/jenkins/slaveroot/workspace/Templates/label/android/li brtt/Corona/CoronaLibrary.lua:102: ERROR: Could not load provider (admob) due to the following reason: /Users/jenkins/slaveroot/workspace/Templates/label/androi d/platform/resources/init.lua:835: module 'CoronaProvider.ads.admob' not found:r esource (CoronaProvider.ads.admob.lu) does not exist in archive I/Corona ( 6922): no field package.preload['CoronaProvider.ads.admob'] I/Corona ( 6922): no file '(null)/CoronaProvider/ads/admob.lua' I/Corona ( 6922): no file '(null)/CoronaProvider/ads/admob.lua' I/Corona ( 6922): no file '/data/app/GAMENAMEXXXX /lib/arm/libCoronaProvider/ads/admob.so' I/Corona ( 6922): no file './CoronaProvider/ads/admob.so' I/Corona ( 6922): no file '(null)/CoronaProvider/ads/admob.so' I/Corona ( 6922): no file '/data/app/GAMENAMEXXXX /lib/arm/libCoronaProvider.so' I/Corona ( 6922): no file './CoronaProvider.so' I/Corona ( 6922): no file '(null)/CoronaProvider.so' I/Corona ( 6922): no file '/data/app/GAMENAMEXXXX /lib/arm/libCoronaProvider.ads.admob.so' I/Corona ( 6922): no file './CoronaProvider.ads.admob.so' I/Corona ( 6922): no file '(null)/
my build settings is
-- -- For more information on build.settings see the Corona SDK Build Guide at: -- http://docs.coronalabs.com/guide/distribution/buildSettings/index.html -- settings = { orientation = { -- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight default = "portrait", supported = { "portrait", } }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "Icon.png", "Icon-Small-\*.png", "Icon\*@2x.png", }, }, plugins = { ["CoronaProvider.ads.vungle"] = { publisherId = "com.vungle", }, ["CoronaProvider.ads.iads"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone = true }, }, ["plugin.google.play.services"] = { publisherId = "com.coronalabs" }, }, -- -- iOS Section -- iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXX", -- replace XXXXXXXXX with your Facebook appId } } } --]] } }, -- -- Android Section -- android = { usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.READ\_PHONE\_STATE", "android.permission.WRITE\_EXTERNAL\_STORAGE", "android.permission.VIBRATE", }, }, }
i am intialing the add provider and ads in the splash screen ( preMain ) lua file like this
local ads = require( "ads" ) local adProvider = "admob" ads.init( adProvider, "ca-app-pub-xxxxx/xxxxx", adsListener ) ads.init( adProvider, "ca-app-pub-xxxxx/xxxxx", adsListener ) ads.init( "vungle", "xxxxxxxxxx")
and i am playing the adds like this
local adProvider = "admob" ads.init( adProvider, "ca-app-pub-xxx/xxx" ) ads.show( "banner", { x=0, y=100000 } )
so whats going on ?
i am using CoronaSDK 2015.2678 daily build