in my game, I got crash some times , when launch my game menu screen show up, when I press play game, I can play my game, when game is over, the first screen (( menu )) show up, but when I play again in Corona simulation is fine,
in my Iphone first time get crash . but when I quit the game then re launch it, I can play many time, but some time I got crash ,
I think about it, may be because I use (( BeebeGames )) with (( director 1.2)) file ??
because I do not know how to remove the Button listener , this is my menu screen codes.
[code]
module(…, package.seeall)
– IMPORTS
– GROUPS
–function new()
local localGroup = display.newGroup()
local ui = require (“ui”)
– DISPLAY OBJECTS
local background = display.newImage(“images/bgscreen1.png”)
local title = display.newText(“Shark Game”, 0, 0, native.systemFontBold, 20)
– BUTTONS
– FUNCTIONS
local function bt01t ( event )
if event.phase == “release” then
director:changeScene(“screen3”)
end
end
local function bt02t ( event )
if event.phase == “release” then
director:changeScene(“screen2”)
end
end
– UI OBJECTS
local bt01 = ui.newButton{
default = “images/startgame.png”,
over = “images/startgame.png”,
onEvent = bt01t,
id = “bt01”
}
local bt02 = ui.newButton{
default = “images/instruction.png”,
over = “images/instruction.png”,
onEvent = bt02t,
id = “bt02”
}
----------Frame update
– SLIDE
– IMAGE
– LISTENER
– INIT VARS
local function initVars ()
– Inserts
localGroup:insert(background)
localGroup:insert(title)
localGroup:insert(bt01)
localGroup:insert(bt02)
– Positions
title.x = 350
title.y = 80
–
bt01.x = 85
bt01.y = 80
bt02.x = 85
bt02.y = 200
– Colors
title:setTextColor( 180,180,180)
– Listeners
end
– CLEAN
function clean ( event )
print(“1 cleaned”)
end
– NEW
function new()
– Initiate variables
initVars()
– MUST return a display.newGroup()
return localGroup
end
[/code] [import]uid: 13061 topic_id: 8524 reply_id: 308524[/import]