I have successfully uploaded my app to the App Store some days ago. I have also tested it on testflight (ios version) and it worked perfect.
I also tested it on Galaxy S3 in the simulator and this also works perfect.
Then I uploaded it to Google Play and it works but when I download it (beta) I get the error “Not licensed”
My build.settings looks like this
settings =
{
orientation =
{
default =“portrait”,
supported =
{
“landscapeLeft”, “landscapeRight”, “portrait”, “portraitUpsideDown”,
}
},
android =
{
versionCode = “2”,
–allowing a Corona app to load 2048×2048 images
largeHeap = true,
–this tells the Corona Simulator to create an expansion file.
usesExpansionFile = true,
–the following permissions are required to download expansion files.
usesPermissions =
{
“android.permission.INTERNET”,
“com.android.vending.CHECK_LICENSE”,
“android.permission.WRITE_EXTERNAL_STORAGE”
},
largeHeap = true
},
}
and my config file looks like this
application =
{
content =
{
width = 320*4, --1536,
height = 480*4, --2048,
scale = “letterbox”,
fps = 60,
antialias = false,
xalign = “center”,
yalign = “center”,
imageSuffix =
{
["@2half"] = 0.1,
["@half"] = 0.45,
[""] = 1,
}
},
license =
{
google =
{
key = “MIIBIjAN…removed…IDAQAB”,
},
},
}
I have retrieved the key from Google Play (as seen in image)
The app uses extension file and I have uploaded the apk and obb to Google Play. It is a paid app and when testing I made the purchase and it downloaded the file. I see on my device that the obb is present.
I have not added any license to my code other then the 2 files above.
I am a bit lost as to what could be the issue so help would be appreciated