Hello,
I have my code set up so that three different types of objects drop randomly. When the objects hit the ground, I would like the instance of the object that hit the ground to disappear. Unfortunately, I have not been able to get this to work. My physics objects are currently defined within a function and my ground object is defined outside of the function. Any help on this would be appreciated.
Thank you. [import]uid: 47722 topic_id: 11975 reply_id: 311975[/import]