Hey!!
I’m developping a game which is almost done but while testing I’m facing an issue where timer.performWithDelay is not calling the function after the set delay time.
For ex:
function destroy()
…
end
timer.performWithDelay( 200, function() destroy() end,1)
here timer call destroy function somtimes after 218 ms,564ms or even 1000ms.
which effect my game performance.
plz help me out with solution or is their any alternative of timer.performWithDelay.
Thanks in adv.
Regards,
Surabhi