So I’ve got this sound that plays every time an object collides with an enemy. It’s set to a channel because I’m using multiple sounds. And now to my problem, when the object collides with 2 enemies at the same time, the sound wont play twice… Does anyone know what the problem is and how to solve it?
I can’t have the sound outside of a channel, the other sounds will be messed up then and the mute function wont work…
Thanks in advance, [import]uid: 30185 topic_id: 6141 reply_id: 306141[/import]