Imagine a backgound scene that includes a bottle (or urn, or other irregularly shaped item). I want to show the bottle as being full of liquid - represented by just a translucent blue color - to a progromatically contolled level, anywhere from 0% to 100% full. You could even consider this a sort of weird progress bar if you wanted 
So, in the REAL world, I’d have three elements making a sandwich: from back to front, the image of the bottle, a blue piece of cellophane, and on top the “background” image with a cut-out where the bottle would be. By moving the middle cellophane layer I can simulate the liquid level rising and falling inside the bottle.
So, can I do this in Corona? And if so, how would you suggest I go about it? I have an idea this uses masks (and indeed have the bottle mask ready), but I’m unclear on the details, the examples don’t seem to handle something like this.
Thank you in advance for any suggestions.