I got enterprise set up for Android today but I have this issue where it has problems loading audio only on the device. Error message is here:
WARNING: audio.loadSound() failed to create sound ‘Resource/Sounds/Keypads/1/1.wav’
There are 12 files in total (named 1-12.wav) and they all error out.
If I do a non enterprise build this does not happen and the audio works fine on the device.
If I move the wav files into Resource/Sounds and build with enterprise then we are also good. If I move the wav file to Resource/Sounds/Keypads and build with enterprise then I get the error.
Mp3 files structured in a similar way also load up OK.
So I wondered if I have missed something, is there anything I need to do when building with enterprise to make the audio api work the same as a non enterprise build?