I’ve been programming a platform game in Corona for the past week and it’s been going pretty well. I have the levels set up with tiles, so that only the relevant graphics for the current screen state are displayed.
The way I was doing it was using removeChild() to remove cells that were no longer displayed on screen, and then adding new movieclips to the stage. You can tell I come from an AS3 environment.
I read through the Corona Photoshop article just now and saw the object function isVisible. Would it be better to add all my sprites/cells to the stage and then toggle their visibility rather than removing ones that are no longer of use?
Marty [import]uid: 7548 topic_id: 1560 reply_id: 301560[/import]