Dear friends,
Does anyone know what has changed in the physics after the build 845? I just tested the last build and realised that the physics simulation is performing a bit different from the older builds.
Please, if possible, try the following sample using different builds to see the difference on the simulation:
http://drixentertainment.com/stuffs/SampleTest_Corona.zip
I believe it was an improvement in the SDK, but is there a way to set the new build in order to preserve the physics behavior of the older builds? This is critical for a game whose the right object trajectories are essential to solve the levels.
Thanks in advance [import]uid: 29154 topic_id: 33727 reply_id: 333727[/import]