java.lang.UnsatisfiedLinkError in java.lang.Runtime.loadLibrary

I noticed since my last game update on Google Play (3 weeks ago) that I am receiving several crases reports (on Google Play Dev Console) with the following error:

java.lang.ExceptionInInitializerError at com.ansca.corona.CoronaActivity.onCreate(CoronaActivity.java:127) at android.app.Activity.performCreate(Activity.java:5283) at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1097) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2209) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2299) at android.app.ActivityThread.access$700(ActivityThread.java:150) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1280) at android.os.Handler.dispatchMessage(Handler.java:99) at android.os.Looper.loop(Looper.java:137) at android.app.ActivityThread.main(ActivityThread.java:5283) at java.lang.reflect.Method.invokeNative(Native Method) at java.lang.reflect.Method.invoke(Method.java:511) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1102) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:869) at dalvik.system.NativeStart.main(Native Method) Caused by: java.lang.ExceptionInInitializerError at com.ansca.corona.CoronaEnvironment.setLuaErrorHandler(CoronaEnvironment.java:379) at com.ansca.corona.CoronaEnvironment.\<clinit\>(CoronaEnvironment.java:41) ... 15 more Caused by: java.lang.UnsatisfiedLinkError: Couldn't load lua from loader dalvik.system.PathClassLoader[dexPath=/data/app/com.redbeachgames.cutmypuzzle-1.apk,libraryPath=/data/data/com.redbeachgames.cutmypuzzle/lib]: findLibrary returned null at java.lang.Runtime.loadLibrary(Runtime.java:365) at java.lang.System.loadLibrary(System.java:535) at com.ansca.corona.JavaToNativeShim.\<clinit\>(JavaToNativeShim.java:119) ... 17 more

I have reports of that happening several times mainly on a Galaxy Grand duos (baffin) with Android 4.2 (other few occurrences on Xperia L and N860).

Any idea of what that error might be? 

I looked in the forum and found several crashes similar to that happening due to GPS but my game don’t use it at all.

My first guess is that the device in question may not have Google Play installed, or the person isn’t logged into Google Play.  Those are the common problems.

Rob

My first guess is that the device in question may not have Google Play installed, or the person isn’t logged into Google Play.  Those are the common problems.

Rob